To help everyone understand better what they should do before raids to be prepared the Class Leads have come up with the following list of minimum requirements. Keeping to these will decrease the amount Raid Leaders moan and increase to chance of you avoid –DKP. Please note these are minimum requirements, additional items not listed are still useful.
Everyone
Fully repaired
Enough gold for a full repair at a repair bot
Listening to Teamspeak
oRA2 or CTRA installed and working
5-10 x Super Health potion
15-20 x Heavy Netherweave bandage
10-20 x buff food
On top of this each class has additional requirements:
Druids
20-40 x Wild Quillvine
10-20 x Flintweed Seed
10+ x Super Mana potion (Resto/Balance only)
Hunters
Minimum of 3600 arrows / bullets
5-10 x Super Mana potion
Mages
20-40 x Arcane Powder
5-10 x Super Mana potion
5-10 x Rune of Portals
Paladins
80-100 x Symbol of Kings
5 x Symbol of Divinity
10+ x Super Mana potion
Priests
60 x Sacred Candle
10+ x Super Mana potion
Rogues
Enough Flash Powder and poison to last the entire raid
Shaman
5-10 x Ankh
10+ x Super Mana potion
Warlocks
20+ x Soul Shard
Warriors
Extra stamina food
Extra Super Health potions
As previously stated these are minimum requirements - feel free to bring more. Most of the numbers were chosen in terms of stack sizes so while it may seem excessive to bring 20 reagents for a spell that can only be cast every 20 minutes, there's no real downside in terms of inventory space to bringing 20 rather than 5.
Last edited by Beckie on Mon Nov 12, 2007 12:57 pm, edited 1 time in total.